![]() Spell damage and Healing Increases the damage your spells do based on their spell damage coefficient.Spell Haste reduces the time required to cast spells and the global cooldown between. ![]() ![]() Spell hit Increases the chance to hit the target with your spells.Spell penetration (reduces the effectiveness of resistance stats and abilities).MP5 (increases mana regeneration every 5 sec while casting).Spirit (increases mana regeneration when not casting) crit to a degree (as with gemming) and if it has spirit then it helps but generally it won't be my main focus unless I'm finding myself life tapping a lot. I personally have yet to see spirit as being as a highly valuable stat (as with Int, Crit and Haste) as I'd base my decision of a piece of gear on its Spell/Hit. Cause of this whilst you won't be able to stack large amounts of sp without gemming/enchanting in most cases but you will get enough Haste/Crit to maintain a decent amount (ie how in TBC at 20% Crit + Hit Cap made Destruction better) of the useful stats whilst focusing on SP. As the new content comes out I suspect slight better itemization will come out on top making stats like Crit and Haste common whilst being able to stack hit till capped then Spell power. Whilst I'm not an expert, from the gear I had in TBC as somebody mentioned the gear is itemized to have all the stats you needed at that level, problem I'm seeing now is there is too much haste and not enough hit specifically on the Tier gear. The reason Warlocks were forced into Destruction specs is because there were very tiny increases in Spellpower and the item budgets for t6+ gear was devoured by Haste/Crit. The dramatic increase in the value of haste was due to Warlocks going from an Affliction spec in Karazhan to Destruction in T6 content. Never in TBC did Haste and Crit become important than Spellpower for affliction Warlocks, not even close. Neither is the data you're using, the simulation data have parameters, you should try change them a day and see how it changes.Scaling has little to do with it. They really arent, but until Blizzard changes their itemization formulas (wont happen) then you cant get those items, so after a certain point, you are FORCED to get crit/haste on your gear. That's why it "looks" like other stats are better. You cant GET items that are all spellpower and itemized correctly. The problem, as i said, lies with blizzards itemization methods. Neither is the data you're using, the simulation data have parameters, you should try change them a day and see how it changes.no, spellpower has been the best DPS stat for warlocks since it was introduced on Tier 1 raid gear. In TBC the value of haste would go from 0.5 (Karazhan) to 1.0 (End BT) to 1.2 (SWP). If you expect haste and crit to be useless for you the rest of the expansion, then there's little hope left for you. You seem to misunderstand the concept of "scaling". So just because it wasn't a valid point for the first 25% of TBC, doesn't make it less valid for the last 75%.
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